I've run various weekly fleets for a few years now, even before trying to move the corporation I'm in to a more nomadic existence. I had always assumed that running regular fleets would help keep people interested in logging in to do things in corp, however after a few years I am no longer certain this is the case.
Running regular formal and scheduled fleets does get people online and active but in many cases it's just for those fleets and then they hop offline again or return to playing on an alt. The ability to just drop off a jump clone and hop on at a certain time does not do much to encourage people to be online at other times. This isn't a complaint towards that sort of thing but more an observation in how running a certain kind of fleet does not necessarily increase corporate activity outside fleet times. I had assumed it would but over time I think it's fair to say I was wrong in that regard.
Is it perhaps the approach to running fleets that is part of my problem. Running all the fleets in a formal manner means that everyone knows when and where they are and as such they don't need to be online the rest of the time. What I have begun to wonder is if having the bulk of the fleets be less formal and more spontaneous might help keep people online and active. I'd like to imagine people asking if there was going to be a fleet and others asking what everyone felt like doing. However it's certainly possible that more spontaneous fleets will fail altogether, the activity will be sparse at least due to current low activity.
All the same I intent to go forward with mixing scheduled formal fleets with more spontaneous fleets in the future. If nothing else I'd like to see if and how that changes the ways other members of the corporation and alliance join fleets. There are a few other potential issues that might be to blame for the failure of frequent fleets to drive activity in the corporation but that's another topic for some other post.
To wrap things up for tonight I think I'll post a little screenshot in the defense of what I often describe as messing about. I often do exploration and stop by anomalies while going places and here's the nice reward I got for stopping by for a minute at of the most basic combat anomalies in the game a hideaway.
Sunday, March 3, 2019
Thursday, February 28, 2019
Unconventional Hauling Information Hub
The following serves as a table of contents for first iteration of the unconventional hauling guide. This guide starts with an introduction covering the basic concepts and a walk through. The introduction covers how to safely haul and assemble 10 tech 1 pvp frigates and all the fittings in a single trip anywhere in low sec using only a destroyer. After that there is a breakdown of various compression options followed by a conclusion and summary. The summary explains how to haul more compressed t1 frigates inside the covert ops capable prospect than any max cargo jump freighter can carry in already built hulls. A too long did not read version is also available.
Introduction
-TLDR
The universal frigate pack
-Amarr
-Caldari
-Gallente
-Minmatar
Closing and Summary
While that's all for this guide at this time what follows are some elements I've considered adding to future versions of this guide.
-Destroyer compression
-Alpha Hauling
-Fitting compression
-Detailed low sec hauling tactics
-Cruiser compression
Introduction
-TLDR
The universal frigate pack
-Amarr
-Caldari
-Gallente
-Minmatar
Closing and Summary
While that's all for this guide at this time what follows are some elements I've considered adding to future versions of this guide.
-Destroyer compression
-Alpha Hauling
-Fitting compression
-Detailed low sec hauling tactics
-Cruiser compression
Frigate Compression TLDR Version
If you have the materials under a faction icon you can use them to build any of that faction's T1 frigates at any standard station with refining and industry. You will only need refining 3 trained, if you do not have it buy an extra set of materials for every 10 frigates you want to build. The universal pack will let you build any faction's T1 frigates.
Wednesday, February 27, 2019
Unconventional Hauling - A Closing Summary
It's difficult to find many arguments in favor of unconventional hauling techniques quite as strong as this simple comparison. With compressed parts even the lowly prospect can deliver more hulls to any location in low sec than a perfectly skilled and max cargo fit jump freighter.
It can do this while fitting a strong tank as well, when fit for max cargo the prospect pushes well beyond 150% a jump freighter's capacity. It does this with all the safety of a blockade runner while costing far less and taking much less time to train.
This is achieved by storing compressed ore in the prospect's 10,000m3 ore hold while keeping the blueprint copies and high end minerals inside it's cargo bay. A simple but unconventional option and that's where this guide will leave you all for now. With a friendly reminder that in Eve Online a little ingenuity and creative thinking can let a humble frigate outperform conventional options that cost hundreds of times more.
Saturday, February 9, 2019
The Minmatar Frigate Pack
The Minmatar frigate pack follows the trend of being similar to the
previous frigate packs and is likewise based solely on the industrial
requirements of the Minmatar ships.
Like the universal and other racial packs the needs are dictated by the
ships with the
highest mineral requirements in each category. In this case the four
following ships the Breacher, Burst, Rifter, and Vigil. The Minmatar lineup is noteworthy in having some of the highest mineral requirements and is similar in size to the universal pack.
Tritanium 22778 - Rifter
Pyerite 15000 - Breacher
Mexallon 4444 - Burst
Isogen 356 - Rifter
Nocxium 133 - Rifter
Zydrine 34 - Rifter
Megacyte 8 - Vigil
The high end minerals for this set only takes up 1.7 meters cubed so once again we will not be compressing these minerals. As before this guide assumes the basic train of reprocessing 3 and no other skills giving you a 54.5% refine rate at basic stations.
The Minmatar frigate pack uses the same compressed ores as the universal
one, however the quantities are slightly different. The compressed ores
take up 29.7 m3 which when added to the high ends gives a total of 31.4
m3 which is slightly more efficient than using the universal pack. The Minmater frigate pack uses the following components.
5 compressed kernite
65 compressed plagioclase
100 compressed scordite.
133 nocxium
34 zydrine
8 megacyte
As always there are options for saving isk at the expense of space by
purchasing the mid range minerals and only compressing the low ends.
This can be achieved using 160 units of compressed scordite and
purchasing all minerals aside from tritanium and pyerite. As before this
specialized frigate pack is more space and cost effective than it's
universal one, taking up only 80.2 m3.
That's all for the Minmatar frigate pack.
Pyerite 15000 - Breacher
Mexallon 4444 - Burst
Isogen 356 - Rifter
Nocxium 133 - Rifter
Zydrine 34 - Rifter
Megacyte 8 - Vigil
The high end minerals for this set only takes up 1.7 meters cubed so once again we will not be compressing these minerals. As before this guide assumes the basic train of reprocessing 3 and no other skills giving you a 54.5% refine rate at basic stations.
5 compressed kernite
65 compressed plagioclase
100 compressed scordite.
133 nocxium
34 zydrine
8 megacyte
Friday, February 8, 2019
The Gallente Frigate Pack
The Gallente frigate pack follows the trend of being similar to the previous frigate packs and is likewise based solely on the industrial requirements of the Gallente ships.
Like the universal and other racial packs the needs are dictated by the ships with the
highest mineral requirements in each category. In this case the four
following ships the Imicus, Incursus, Maulus, and Tristan.
Tritanium 23333 - Tristan
Pyerite 13333 - Maulus
Mexallon 4000 - Incursus
Isogen 333 - Tristan
Nocxium 78 - Tristan
Zydrine 44 - Imicus
Megacyte 4 - Imicus
The high end minerals for this set only takes up 1.3 meters cubed so once again we will not be compressing these minerals. As before this guide assumes the basic train of reprocessing 3 and no other skills giving you a 54.5% refine rate at basic stations.
The Gallente frigate pack uses the same compressed ores as the universal
one, however the quantities are slightly different. The compressed ores
take up 29.6 m3 which when added to the high ends gives a total of 30.9
m3 which is slightly more efficient than using the universal pack. The Gallente frigate pack uses the following components.
5 compressed kernite
58 compressed plagioclase
105 compressed scordite.
78 nocxium
44 zydrine
4 megacyte
As always there are options for saving isk at the expense of space by
purchasing the mid range minerals and only compressing the low ends.
This can be achieved using 145 units of compressed scordite and
purchasing all minerals aside from tritanium and pyerite. As before this
specialized frigate pack is more space and cost effective than it's
universal one, taking up only 72.1 m3.
That's all for the Gallente frigate pack, we will be finishing up with the last of Eve Online's main factions the Minmatar.
Pyerite 13333 - Maulus
Mexallon 4000 - Incursus
Isogen 333 - Tristan
Nocxium 78 - Tristan
Zydrine 44 - Imicus
Megacyte 4 - Imicus
The high end minerals for this set only takes up 1.3 meters cubed so once again we will not be compressing these minerals. As before this guide assumes the basic train of reprocessing 3 and no other skills giving you a 54.5% refine rate at basic stations.
5 compressed kernite
58 compressed plagioclase
105 compressed scordite.
78 nocxium
44 zydrine
4 megacyte
Sunday, February 3, 2019
The Caldari Frigate Pack
Next up is the Caldari frigate pack which is similar to the previous frigate packs but
is based solely on the industrial requirements of the Caldari ships.
Like the universal and other racial packs the needs are dictated by the ships with the
highest mineral requirements in each category. In this case the five
following ships the Bantam, Griffin, Heron, Kestrel and Merlin.
Tritanium 22222 - Bantam
Pyerite 12778 - Griffin
Mexallon 3111 - Merlin
Isogen 1111 - Kestrel
Nocxium 56 - Kestrel
Zydrine 22 - Griffin
Megacyte 8 - Heron
The high end minerals for the Caldari set only takes up .9 meters cubed so once again we will not be compressing these minerals. As before this guide assumes the basic train of reprocessing 3 and no other skills giving you a 54.5% refine rate at basic stations.
The Caldari frigate pack uses the same compressed ores as the universal
one, however the quantities are slightly different. The compressed ores
take up 27.9 m3 which when added to the high ends gives a total of 28.8
m3 which is slightly more efficient than using the universal pack. The Caldari frigate pack uses the following components.
16 compressed kernite
14 compressed plagioclase
120 compressed scordite.
56 nocxium
22 zydrine
8 megacyte
As before there are options for saving isk at the expense of space by
purchasing the mid range minerals and only compressing the low ends.
This can be achieved using 140 units of compressed scordite and
purchasing all minerals aside from tritanium and pyerite. As before this
specialized frigate pack is more space and cost effective than it's
universal one, taking up only 69.7 m3.
That's all for the Caldari frigate pack, up next will be more specialized
mineral packs for the rest of Eve Online's main factions.
Pyerite 12778 - Griffin
Mexallon 3111 - Merlin
Isogen 1111 - Kestrel
Nocxium 56 - Kestrel
Zydrine 22 - Griffin
Megacyte 8 - Heron
The high end minerals for the Caldari set only takes up .9 meters cubed so once again we will not be compressing these minerals. As before this guide assumes the basic train of reprocessing 3 and no other skills giving you a 54.5% refine rate at basic stations.
16 compressed kernite
14 compressed plagioclase
120 compressed scordite.
56 nocxium
22 zydrine
8 megacyte
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